Values may change depending on time of day and other variables requires tech to unlock 50 generation on ice planet.
Planetbase solar panel.
Excess deficit power is then applied to the power collector s.
Solar flares only happen during the daylight so.
Two very large solar panels will fill 3 to 4 large batteries.
During solar flares solar panels will operate at maximum capacity.
On the moon you generally need more solar panels and power collectors than usual.
Solar flares are a type of natural disaster.
In planetbase electricity ticks 30 times per minute.
E g you might have one massive solar panel generating 40 kw.
Therefore 3 large batteries and 2 solar panels will easily handle 76 kw of power demand.
During each tick every building s listed power rating is subtracted from the power grid or added in the case of solar panels wind turbines.
On the storm planet build solar panels windmills and also lightning rods they protect your base and deliver power when hit by lightning and build more power collectors than usual.
You might have an educated guess that the panel gets fixed when they reach a good status which is about 75 of full output.
Adding the cost of one connection 1 metal to the cost of building the actual solar panel the power generation per metal is therefore 10kw per metal regardless of size.
This was tested only on the starter planet not on the later more difficult planets.